AI Insights · Timothy · January 2023
Top 5 Superhero Games in Latin America Q4 2022
Discover the performance of the top 5 superhero games in Latin America during the fourth quarter of 2022, including trends in downloads, revenue, and active users.
The fourth quarter of 2022 saw some interesting trends for the top 5 superhero games on a unified platform in Latin America. The data, sourced from Sensor Tower, sheds light on the weekly downloads, revenue, and active users for these popular apps.
GT Moto Stunt 3D: Driving Game by Zego Studio had a remarkable start after its release in mid-November. Weekly downloads peaked at around 870K in early December before gradually declining to approximately 328K by the end of the quarter. The active users mirrored this trend, peaking at around 1.26M in the first week of December and then decreasing to about 748K by late December.
Blue Hero Rope Game from Zego Global Publishing saw a consistent decline in weekly downloads from 285K in late September to around 80K by the end of December. Active users followed a similar downward trajectory, starting from 477K in late September and ending the year at roughly 166K.
Gangster Grand City, also by Zego Global Publishing, experienced fluctuating download numbers, reaching a high of about 290K in mid-November and then dipping to approximately 130K by the end of the year. Active users for this game peaked at around 572K in mid-December but settled at roughly 525K by the end of December.
Epic Heroes from Dinosaur-Games showed notable revenue performance, reaching approximately $85K in the week of October 24. The game’s downloads were highest in mid-October at around 406K, then dropped significantly to about 88K by the end of December. Active users for Epic Heroes peaked at around 969K in mid-October and gradually decreased to approximately 450K by the end of the year.
Finally, DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a steady revenue performance, peaking at about $85K in the last week of December. Weekly downloads saw a high of around 314K in early October, while active users peaked at approximately 448K in the same period, ending the year at around 333K.
For more detailed insights and data, visit Sensor Tower.